/*
 *  $Id: RagimaTheWater.cs 1055 2010-05-19 12:02:44Z thenn.erannor $
 *	This file is a part of Ragima CCG.
 *	(C) 2008 Ragima development group.
 *
 *	Licensed under the terms of the GNU GPL License version 2.
 *
 */

namespace Ragima.Cards001.Water.Creatures {
    public class RagimaTheWater: RagimaCreatureCard {
        public RagimaTheWater() : base("001_w_c_r_the_water", ElementType.Water) {
            Level = CompleteLevel.InProcess;
            Value = 100;
        }
        public override void SetNaturalAffects(ICollector<Affect> affects) {
            affects.Add<Affects.Aquatic>();
            affects.Add<Affects.FirstStrike>();
            affects.Add<Affects.DelugeAura>();
		}
    }
}
